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| From: | !nospam!dace AT mackay DOT net DOT au.!nospam! (Ian McArdle) |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | MQ:AI and scripting for our CRPG |
| Date: | Sat, 13 Sep 1997 06:13:10 GMT |
| Organization: | Telstra Internet Browse Server |
| Lines: | 20 |
| Message-ID: | <341a2ef4.20614807@wingate> |
| Reply-To: | !nospam!"dace AT mackay DOT net DOT au"!nospam!@delorie.com |
| NNTP-Posting-Host: | dialup-10.mackay.net.au |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Hey everyone Our game is flying along and we are getting a lot of good repsonses from people wanting to contribute. I would really love to get some info on scripting and AI. These are both integral to our game and we are relatively new to both though we do have a good idea of normal game ai procedure (shortest path etc) Does anyone know where we can get some info on implementing scripting into a game? This would be most helpful Thanks In advance Ian McArdle Jim Adams http://www.mackay.net.au/~dace email without spam protection
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