Mail Archives: djgpp/1997/08/12/05:18:16
Robert W. Largent wrote:
>
> You have think about what you are trying to accomplish. Are
> you trying to write the next best graphics lib, sound lib or
> installation utility? Or, are you trying to write a kick ass game?
>
> I come from a business programming background, so maybe I
> am a little biased on this topic, but, I love having specialized
> libraries that I can rely on. Instead of spending all of my time
> researching the nuances of different graphics cards and sound
> cards, I can program what I want to be programming: the game.
>
> By the way, I use Visual C++ 5.0 and am currently testing my
> code with Fastgraph for Windows (Ted Gruber Software), WGT95
> (Egerter Software) and Scitech MGL3.0 - 3.1 (Scitech Software).
> While I promote the use of libraries, I still think it is every
> programmers job, duty and sworn oath, to find the best library for
> their needs.
>
> Robb Largent
>
Well I Agree With You some, I like to use some libraries ( like
univbe 5.3 ) those are so good I could never write code better.
but i like to write my own code to work just the way i want it to.
plus if you write your own code you know exactly how it works, and
it makes it easier, plus it's fun sometime to say I made all the code
to do that, it just takes longer to do what you wanted to do.
But all in all sometimes you want to use a library, and sometime,
it is just mode fun to make your own.
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