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| From: | rsriley AT cyberhighway DOT net (Robert S Riley) |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Win95 functionality w/ djgpp? |
| Date: | Sun, 03 Aug 1997 18:57:04 GMT |
| Organization: | CyberHighway Internet Services |
| Lines: | 9 |
| Message-ID: | <33e4d409.8261126@news.cyberhighway.net> |
| Reply-To: | rsriley AT cyberhighway DOT net |
| NNTP-Posting-Host: | 206.26.253.64 |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Hi, I am considering writing a game that can be run under win95. I would like to use C/asm but I dont know how to access win95 functionality like windows,menus, and the tcp/ip stack. Is the best/easiest way to do this to use visual c++ w/ direct x? Or can I accomplish this by going the djpp C/asm route? Thanks Bob Riley
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