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| From: | Asbjørn <lordcrc AT hotmail DOT com> |
| Newsgroups: | comp.os.msdos.djgpp,rec.games.programmer,comp.graphics.algorithms |
| Subject: | Re: Palette Conversion |
| Date: | Wed, 09 Jul 1997 05:33:19 +0200 |
| Organization: | Cyber Science Technologies |
| Lines: | 20 |
| Message-ID: | <33C3067F.56AE@hotmail.com> |
| References: | <33c070c8 DOT 0 AT duster DOT adelaide DOT on DOT net> |
| Reply-To: | lordcrc AT hotmail DOT com |
| NNTP-Posting-Host: | nm20-2.ppp.sn.no |
| Mime-Version: | 1.0 |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Richard Sim wrote: > > I'm having a little problem - I've made a palette for my game but I need to > convert the palette to a palette type that Paint Shop Pro or Photoshop can > load. > The palette that I made is one of those 768 byte ones that is pure palette > information(RGB) and I've tried to write a program to save a PCX file with > the correct palette and a program to save a BMP file with the palette but > neither have worked. > So -- has anyone got a conversion utility for these palettes or could > anyone help, thanks. Just load a pic in psp, write the palette file, look how it's done, and copy :) -- - Asbjørn / Lord Crc http://home.sn.no/~bheid/ lordcrc AT hotmail DOT com
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