Mail Archives: djgpp/1997/07/09/07:53:05
Eric Liao wrote:
>
> I'm pretty sure destx and desty are correct, because my game
> runs when I compile it in Borland Turbo C++ 3.1. I'm still new to
> DJGPP, though. I'll try using GDB I guess.
>
are destx and desty ints? is TC++ 3.1 a 16 bit compiler? 32 bit ints
will get considerably larger than 16 bit ones. you realize, of course, a
single line out of your code is not enough information to put your
problem in context.
--
Sinan
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