Mail Archives: djgpp/1997/07/02/06:18:35
Adam W Lee (adalee AT sendit DOT sendit DOT nodak DOT edu) wrote:
: And lastly, you should have a JDrawAlleg*(&thing, bitmap) or something,
: since the JBuf2AllBlit or whatever it's called is WAY too slow to ever be
: used in any actual program...
I don't think that's actually necessary; jawed wants this to be completely
independent of any library. Since (I think) Allegro guarantees that in a
memory bitmap bmp the memory is a single block beginning at bmp->line[0],
you could just pass bmp->line[0] to the jaw3dlib routines as the address
of the screen buffer, and it ought to work properly.
--
George Foot <mert0407 AT sable DOT ox DOT ac DOT uk>
Merton College, Oxford
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