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From: | "Jeffrey Drake" <jdrake AT lonet DOT ca> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: "Are Allegro's routines fast enough to write Quake-like games?" - No. HUH? |
Date: | 3 Jun 1997 22:03:27 GMT |
Organization: | iSTAR internet Incorporated |
Message-ID: | <5n24bf$ert@nr1.toronto.istar.net> |
References: | <199705232152 DOT QAA08574 AT rrnet DOT com> <33875EFC DOT 2306 AT imag DOT net> <5m8o7e$mo6 AT freenet-news DOT carleton DOT ca> <338b7ff5 DOT 3171460 AT news DOT cybermax DOT net> |
NNTP-Posting-Host: | news.lonet.ca |
Lines: | 10 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
being that the previous message was about Quake, has anybody gotten quake to work on 486DX2/66 w/16Meg ram? I have, but haven't found anyone else who has. Allegros routines would be depending on the processor and speed. -- Jeffrey Drake jdrake AT lonet DOT ca www.lonet.ca/res/jdrake
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