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From: | "A. Sinan Unur" <asu1 AT cornell DOT edu> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Random numbers |
Date: | Mon, 02 Jun 1997 11:39:08 -0400 |
Organization: | Cornell University |
Lines: | 13 |
Sender: | asu1 AT cornell DOT edu (Verified) |
Message-ID: | <3392E91C.252B@cornell.edu> |
References: | <01bc6ce9$72076bc0$363e63c3 AT 8652hvt73761> <338F40EE DOT 5244E66 AT alcyone DOT com> <339110F2 DOT 7537 AT nxus DOT com> |
Reply-To: | asu1 AT cornell DOT edu |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
cjwhite wrote: > > I have been playing around with random numbers for a few days using > random() % (whatever) but the numbers to not appear to be random. It > seems to only randomize when i recompile. I can manually enter a new > seed, but i am using this for a game so i need to have the computer > generate truly random numbers by itself. > all computer generated random numbers are pseudo-random. you can avoid the predictability of the sequence by using something like the clock ticks as the seed. -- Sinan
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