Mail Archives: djgpp/1997/04/29/09:34:33
From: | cs19 AT cityscape DOT co DOT uk (BDC Client Team)
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Help detecting processor and speed
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Date: | Tue, 29 Apr 1997 12:14:58 GMT
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Organization: | IP-GOLD User
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Message-ID: | <862316098.18214.0@itsb.demon.co.uk>
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NNTP-Posting-Host: | itsb.demon.co.uk
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Lines: | 15
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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I have nearly finished a game using djgpp and allegro 2.2 - I wish to make
this game run the same regardless of the processor and speed of the machine
that it is running on.
What I think I need to do is setup a pause in the middle of the main loop
with the length of pause determined by the speed and type of processor
e.g. pause 0 milliseconds if a 486 33mhz, pause 10 milliseconds if a 486 66mhz
, pause 100 if Pentium 75mhz, and so on.
Can anyone tell me a way that I can write a function that returns processor
type and speed?
Thanks in advance
Neil
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