Mail Archives: djgpp/1997/04/28/15:07:23
"J. Ellis" <cellis AT voyageur DOT ca> wrote:
> I have just a few simple questions that I am hoping someone can answer
> (preferably through e-mail:-):
> Is DJGPP really the BEST programming environment/language/platform for game
> programming?
Yes.
> If so, why?
Because you have:
1) A huge support.
2) Updates all the time.
3) Access to the code of the standard library so you can know what's making
each call.
4) A lot of libraries for Game Programming. (check my web page)
5) Protected mode, so you don't have a 640Kb limit.
6) And more ...
> Is it the fastest?
Compiling? or the generated code?
Compiling is slower than Borland, I don't know about Watcom.
The generated code is very good. Things that you won't have (at least today):
a) Pentium optimization.
b) An easy to use register calling convention.
> Is it suitable for new-comers to the C language, or even newbies to programming in general?
There are a lot of newbie questions in this news group and seems that they
finally get all working.
> I know a bit of QBasic, but that's about it, so should I be learning something other
> than C, or is C the way to go?
From my point of view: go ahead learn C.
> Well, that's about it. Thanks (in advance;-) for your time
> and help!
OK.
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