delorie.com/archives/browse.cgi | search |
From: | Robert Vasquez <digital DOT fx AT worldnet DOT att DOT net> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Commercial Games |
Date: | Wed, 16 Apr 1997 21:59:49 -0400 |
Organization: | Digital Fx |
Lines: | 13 |
Message-ID: | <33558415.6B8C@worldnet.att.net> |
References: | <2 DOT 2 DOT 32 DOT 19970416223156 DOT 006aee48 AT gate72> <33556c5a DOT 5430116 AT news> |
NNTP-Posting-Host: | 207.147.51.195 |
Mime-Version: | 1.0 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
> Quake was first developed on NeXT UNIX machines using GNU C. It would > have required some nasty code changes to change it to another > compiler, such as Watcom. Anyway, they were probably sick of having > to pay Watcom for something they could get free thru DJGPP. Well, if you figure they had already owned the compiler, and used to make Doom, there'd be NO price to pay for using it instead of djgpp. -- Rob Vasquez Digital Fx '97 email: digital DOT fx AT worldnet DOT att DOT net
webmaster | delorie software privacy |
Copyright © 2019 by DJ Delorie | Updated Jul 2019 |