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Newsgroups: | comp.os.msdos.djgpp |
From: | dunkelzan AT geocities DOT com (Paul Szuch) |
Subject: | Re: Allegro 3D : Sorting Polygons |
Lines: | 9 |
Message-ID: | <334010fa.538293@news3.idirect.com> |
References: | <E7rD4t DOT 9zL AT news DOT uwindsor DOT ca> <5hmmtt$5bg$1 AT news0 DOT xs4all DOT nl> |
Date: | 31 Mar 97 19:34:00 UTC |
Lines: | 9 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
On 30 Mar 1997 21:45:33 GMT, ellman AT xs4all DOT nl () wrote: >Alternative approaches are to use the Painter's algorithm or Z buffering. > >AE. > >-- Is there any way to do Z buffering? If you use polygon3d I don't think you can...
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