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From: | Tudor <tudor AT cam DOT org> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Allegro 3D : Sorting Polygons |
Date: | Tue, 01 Apr 1997 16:40:15 -0800 |
Organization: | Communications Accesibles Montreal |
Lines: | 15 |
Message-ID: | <3341AAEF.52E5@cam.org> |
References: | <E7rD4t DOT 9zL AT news DOT uwindsor DOT ca> <5hmmtt$5bg$1 AT news0 DOT xs4all DOT nl> |
Reply-To: | tudor AT cam DOT org |
NNTP-Posting-Host: | dynamicppp-161.hip.cam.org |
Mime-Version: | 1.0 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
ellman AT xs4all DOT nl wrote: > Alternative approaches are to use the Painter's algorithm or Z buffering. What is the Painter's algorithm, if you don't mind? > AE. > > -- > Andrei Ellman - URL: http://www.xs4all.nl/~ellman/ae-a - ae1 AT york DOT ac DOT uk > "All I wanna do is have some fun :-) || ae-a AT minster DOT york DOT ac DOT uk > I've got the feeling I'm not the only one" || mailto:ellman AT xs4all DOT nl > -- Sheryl Crow :-) || It's what you make of it. -- tudor 'at' cam 'dot' org http://www.cam.org/~tudor 'This is Scott Nudds of the Borg. C is irrelevant.'
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