Mail Archives: djgpp/1997/03/27/02:21:56
| From: | tomservo AT onix DOT com (CrowTRobo)
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| Newsgroups: | comp.os.msdos.djgpp
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| Subject: | Re: HOW MANY OF YOU HAVE MADE A FUNCTIONAL GAME???!!??
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| Date: | Thu, 27 Mar 1997 02:40:35 GMT
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| Organization: | None
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| Lines: | 23
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| Distribution: | world
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| Message-ID: | <5hcmge$4uc$1@news3.microserve.net>
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| References: | <33390DD0 DOT 3A53 AT geocities DOT com>
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| NNTP-Posting-Host: | d12.onix.com
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| To: | djgpp AT delorie DOT com
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| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
|
Henri Ossi <henriossi AT geocities DOT com> wrote:
>I say: SHUT UP!!
>I've made lots of stuff with Allegro and Djpp, and none of them work
>without flickering.
>The only fast language, which I have ever seen in my life, is the
>Borland Turbo Assembler.
>If you really know a web site, which tells, how i can get even one tiny
>little sprite drawn to the screen, and moving it without any kind of
>flickering, I woyuld be VERY pleased!!!
Did you ever hear of page flipping and using the vsync() function of
Allegro?
Next time think before you tell everybody to shut up.It's not a very
good way to get help.
CrowTRobo
MSTie #59332
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