Mail Archives: djgpp/1997/03/11/00:53:33
Francois Charton (deef AT pobox DOT oleane DOT com) writes:
> Paul Derbyshire wrote:
>>
>> Ironically, the old Commodore 64 had possibly the best random generator:
>> an ANALOG white noise chip in the sound card, which could be tapped by a
>> program to obtain random numbers. Obviously for uniform randomness of the
>> quality you describe, an analog white noise generator filtered to digital
>> is what's needed.
>>
>
> In many scientific applications using random numbers (I think the poster
> was talking about Monte Carlo integration), there is a double problem :
> you need randomness, but you also need your calculations to be
> repeatable. This makes non repeatable generators, like white noise chips,
> less useful in such cases.
Why? Real life gamblling at Monte Carlo is certainly not dependent on
being repeatable.
Far from it!
--
.*. Where feelings are concerned, answers are rarely simple [GeneDeWeese]
-() < When I go to the theater, I always go straight to the "bag and mix"
`*' bulk candy section...because variety is the spice of life... [me]
Paul Derbyshire ao950 AT freenet DOT carleton DOT ca, http://chat.carleton.ca/~pderbysh
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