delorie.com/archives/browse.cgi | search |
From: | nikki AT gameboutique DOT co (nikki) |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Loop unrolling: Don't bother |
Date: | 4 Mar 1997 10:43:21 GMT |
Organization: | GameBoutique Ltd. |
Lines: | 19 |
Message-ID: | <5fguc9$liu@flex.uunet.pipex.com> |
References: | <5f5knj$cho AT freenet-news DOT carleton DOT ca> |
<5f61hc$nkg AT flex DOT uunet DOT pipex DOT com> | |
<19970301 DOT 095133 DOT 4935 DOT 1 DOT chambersb AT juno DOT com> | |
<5fdkoh$m0b AT freenet-news DOT carleton DOT ca> | |
<01bc284b$bd512040$8c081ecb AT sly> | |
NNTP-Posting-Host: | www.gameboutique.com |
Mime-Version: | 1.0 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
> MMX is MultiMedia eXtensions in the new range of Pentium processors. > Supposed to make any graphics intensive software (including games) go a > whole lot faster. But I'm not sure how this will affect users of non-MMX > processors. Will MMX code run on the lower processors? Or will > programmers have to write two sets of code, MMX-enabled and MMX-disabled? you'd need something equivalent to the fpu emulator to run it ;( basically mmx would run slower on non mmx machines and hence won't be much use for a few years to come until enough of the market has them. the speed increase isn't so great from what i've seen though, there are problems with caching writes or something as i recall. regards, nik -- Graham Tootell nikki AT gameboutique DOT com
webmaster | delorie software privacy |
Copyright © 2019 by DJ Delorie | Updated Jul 2019 |