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From: | root AT gameboutique DOT co (Super-User) |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: fixed point math: NEED HELP QUICK! |
Date: | 29 Jan 1997 19:46:02 GMT |
Organization: | UUNet PIPEX server (post doesn't reflect views of UUNet PIPEX) |
Lines: | 29 |
Message-ID: | <5co9dq$hu3@flex.uunet.pipex.com> |
References: | <5clmjm$ee3 AT nr1 DOT toronto DOT istar DOT net> |
NNTP-Posting-Host: | www.gameboutique.com |
Mime-Version: | 1.0 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
[Posted and mailed] > I'm having some rather strange problems with fixed point math that I'd > like to clear up really quick. I've already taken to much time on this > function. Anyway, here's my problem; To my understanding the following > are 100% equal: > > other_stuff = stuff / 256; > other_stuff = stuff << 8; well the biggest problem is they aren't equal :) << shifts left by 8 places which is the same as *multiplying* by 256 division would be >> regards, nik -- Graham Tootell GameBoutique Ltd. - THE online gaming experience nikki AT gameboutique DOT com http://www.gameboutique.com
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