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| From: | "Palmer L. Skoglund III" <skoglund AT perigee DOT net> |
| Newsgroups: | comp.os.msdos.djgpp,rec.games.programmer |
| Subject: | Re: How to program compiled sprites? |
| Date: | 26 Jan 1997 23:39:15 GMT |
| Organization: | Zip News |
| Lines: | 7 |
| Message-ID: | <01bc0be1$a902a040$7bfee5ce@perry> |
| References: | <32e54b6d DOT 501326 AT news DOT prestel DOT co DOT uk> <lfA6gzAd1R6yEwVr AT talula DOT demon DOT co DOT uk> |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
PMFJI, So what structure holds the compiled sprite? -Perry
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