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From: | Tudor <tudor AT cam DOT org> |
Newsgroups: | comp.os.msdos.djgpp,rec.games.programmer,alt.comp.shareware.for-kids |
Subject: | Re: Publishing a game |
Date: | Sun, 19 Jan 1997 12:37:55 -0800 |
Organization: | Communications Accesibles Montreal |
Lines: | 20 |
Message-ID: | <32E28623.4841@cam.org> |
References: | <5bqo19$58 AT news DOT cableinet DOT net> <32E1F436 DOT 453A AT netcomuk DOT co DOT uk> |
Reply-To: | tudor AT cam DOT org |
NNTP-Posting-Host: | dynamicppp-139.hip.cam.org |
Mime-Version: | 1.0 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Oliver Stiller wrote: > Deals are very different depending on the amount of advance, > the product quality etc. Expect anything between 5% and 20% > of the retail price. The last figure is realistic for registered > shareware copies only but not for CDs sold via stores. Do ya mean you allways get that much??wow... So,if I make a game and go to Virgin or EA (if it's good enough :) or whoever they will take 80% and I only 20% ??? Shouldn't it be the other way around?? -- tudor 'at' cam 'dot' org yoda69 'at' hotmail 'dot' com http://www.cam.org/~tudor -----BEGIN GEEK CODE BLOCK----- Version: 3.1 GCS d-(--) s(-):(+) a? C+ UL>++++ P L>+++++ E- W++ N o K---(----) w--- O---- M-- V-? PS+++ PE Y PGP t+ 5-- X+++>++++ R tv b+ DI D+ G e->++ h>++ r- y>+++++ ------END GEEK CODE BLOCK------
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