Mail Archives: djgpp/1996/12/26/17:24:34
| From: | "Thomas Harte" <T DOT Harte AT btinternet DOT com>
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| Newsgroups: | comp.os.msdos.djgpp
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| Subject: | Triangle fills
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| Date: | 26 Dec 1996 20:42:56 GMT
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| Organization: | Dell Computer Corporation
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| Lines: | 12
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| Message-ID: | <01bbf36c$36c02440$142549c2@default>
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| NNTP-Posting-Host: | host-73-37-20.btinternet.com
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| To: | djgpp AT delorie DOT com
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| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
|
I need to do triangle fills VERY quickly as part of a 3D engine, so I was
wondering which library is fastest at doing these. I have downloaded
SVGAlib (although I haven't unzipped this yet - so if it doesn't even have
filling capabilities then that is why I haven't realised) and Allegro,
although it refuses to 'make', and no-one seems to be able to help me there
(although not through lack of trying), are these good enough? Basically,
which library should I download, or preferably which algorithms should I
use, to do super fast triangle fills to either a virtual buffer or to a
page other than the one being displayed on a video card (obviously I would
then also need page flipping abilities)?
-Thomas
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