Mail Archives: djgpp/1996/09/11/19:16:49
Xref: | news2.mv.net comp.os.msdos.djgpp:8513
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From: | ile64 AT mail DOT freenet DOT hut DOT fi (Ilkka Lindblom,Espoo)
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | newbie's questions
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Date: | 11 Sep 1996 09:12:47 GMT
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Organization: | Freenet finland
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Lines: | 18
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Message-ID: | <515vqf$vjb@freenet.hut.fi>
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NNTP-Posting-Host: | learnet.freenet.hut.fi
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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1. I have a game project, much like dune 2, in 80*50*16 textmode.
The framerate should be at least 15 fps, and there will be a
modplayer and mouse (uh) driver running simultaneously. What
would be the optimal method of drawing stuff on the screen?
2. I have another game project, much like hyperoid. The graphics
are going to be 2d unfilled vectors (something like that anyway)
What would be the optimal method of handling the graphics?
3. I also plan to do network support to the hyperoid-like game.
_How_ hard is it to do a decent network routine in djgpp?
sorry about my english.
;)
-ile64 AT freenet DOT hut DOT fi
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