Mail Archives: djgpp/1996/09/09/00:16:57
| Xref: | news2.mv.net comp.lang.c:83996 comp.os.msdos.djgpp:8426 rec.games.programmer:62157
|
| From: | Chris <dingfam AT express DOT ca>
|
| Newsgroups: | rec.games.programmer,comp.os.msdos.djgpp,comp.lang.c
|
| Subject: | Map editor
|
| Date: | Sun, 08 Sep 1996 19:39:37 -0700
|
| Organization: | Internet Express
|
| Lines: | 17
|
| Message-ID: | <32338369.598F@express.ca>
|
| Reply-To: | dingfam AT express DOT ca
|
| NNTP-Posting-Host: | ppp5.express.ca
|
| Mime-Version: | 1.0
|
| To: | djgpp AT delorie DOT com
|
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
|
Hiya!
I've just finished my *first* (good) graphic engine. Its ideal for 2D
racing games, strategy games, and RPG's. I have written some examples,
just to test the engine, but know I want to make a Map Editor, so I can
make more, without writting lots -o- code, for each map/level.
Problem: never made a level/map editor before in my life! And i dont
know where to begin.
Any sugestions, ideas, source???
Thanks a bundle!
chris
--
Chris Dingwall | aka-SpankE
ChrisD AT digital-rain DOT com | dingfam AT express DOT ca | cdingwall AT geocities DOT com
http://www.geocities.com/SiliconValley/Park/1043
"My Parens aren't lookin' so hot these days, but my future's lookin'
good"
-Green Day
- Raw text -