Mail Archives: djgpp/1996/09/05/04:27:55
Xref: | news2.mv.net comp.os.msdos.djgpp:8289 rec.games.programmer:61744
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From: | Peter Palotas <rtoodtoo AT freenet DOT hut DOT fi>
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Newsgroups: | rec.games.programmer,comp.os.msdos.djgpp
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Subject: | DJGPP - sound
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Date: | Tue, 03 Sep 1996 18:08:17 -0700
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Organization: | DeCaf
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Lines: | 12
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Message-ID: | <322CD681.133A@freenet.hut.fi>
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Reply-To: | rtoodtoo AT freenet DOT hut DOT fi
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NNTP-Posting-Host: | ppp14.gu.se
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Mime-Version: | 1.0
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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I'm planning on using DJGPP to write games, and ofcourse games need
sound... So, now I'm wondering what sound-libraries there is that I can
use... I need to play Midi Files (.MID) and single samples (.WAV) and
also modules (.MOD, .S3M, .XM etc.)... Games should support a wide range
of soundcards too... I've looked into MikMod which only has support for
modules, and no Midi... And Allegro which only has support for the SB
family of cards... Where can I find a library that has support for all
that I need??
Please reply via email to: rtoodtoo AT freenet DOT hut DOT fi
//Blizzar
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