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Xref: | news2.mv.net comp.os.msdos.djgpp:8286 |
From: | Bart Kelsey <kelsey DOT 14 AT ohio-state DOT edu> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Need help: Allegro & UniVBE |
Date: | Wed, 04 Sep 1996 02:30:09 -0400 |
Organization: | Ohio State University |
Lines: | 16 |
Message-ID: | <322D21F1.46A5@ohio-state.edu> |
Reply-To: | kelsey DOT 14 AT ohio-state DOT edu |
NNTP-Posting-Host: | find3-cs-13.dial.bright.net |
Mime-Version: | 1.0 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
I just installed the newest version of UniVBE on my computer... I've been trying to write a tile-based game in 640x480x256 using Allegro (involving a lot of bitmap-blits and page flipping...) I've notice that the tiles scroll up and down a lot faster as long as their top corner has an X value that is a multiple of 4. Why is this? How can I make the whole thing go faster (or *ugh* slow the whole thing down) so it will scroll at a constant speed? I didn't have this problem before installing UniVBE. Thanks, Bart Please email responses to <kelsey DOT 14 AT osu DOT edu> P.S. Did anyone understand that?? It's kind of a hard problem to explain.
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