Mail Archives: djgpp/1996/08/19/17:18:13
Xref: | news2.mv.net comp.os.msdos.djgpp:7642
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From: | Elliott Oti <e DOT oti AT stud DOT warande DOT ruu DOT nl>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | SB05 sound lib problems
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Date: | Mon, 19 Aug 1996 04:20:23 -0700
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Organization: | Academic Computer Centre Utrecht, (ACCU)
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Lines: | 20
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Message-ID: | <32184DF7.7307@stud.warande.ruu.nl>
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NNTP-Posting-Host: | warande1078.warande.ruu.nl
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Mime-Version: | 1.0
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Concerning the sb05 sound lib mod-playing routines:
1. On my machine (SBPro) if a program using sb05 routines is called
first thing after startup, before any other sound-card utilising programs
have been run,I get severe distortion & playback is very fuzzy.
Briefly running another DMA-utilising program beforehand or calling
sb_init() twice in succession seems to cure it. Has anyone else encountered
the same problem, and are there any more elegant fixes?
2. I want to be able to loop mods in my program easily, but if I call
sb_mod_play() when a song is finished (sb_active == FALSE) my
program crashes with a GPE and a loud ringing tone. Reloading the
mod from disk and replaying works fine, but that's rather inefficient.
I figured, the mod's already loaded, why not just replay it, but that
doesn't seem to work.I thought I'd ask first if anyone had any solutions
b/4 hacking the sb05 source itself.
Thanks
Elliott
mailto:war012 AT pop DOT cc DOT ruu DOT nl
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