Mail Archives: djgpp/1996/07/18/22:15:16
Xref: | news2.mv.net comp.os.msdos.djgpp:6134
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From: | bushwick AT ix DOT netcom DOT com (Peter Rittwage)
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | VESA 2.0 and DJGPP oddities....
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Date: | 19 Jul 1996 00:40:25 GMT
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Organization: | Netcom
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Lines: | 21
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Distribution: | world
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Message-ID: | <4smlhp$d76@dfw-ixnews6.ix.netcom.com>
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NNTP-Posting-Host: | atl-ga10-27.ix.netcom.com
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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I recently began converting over some code I had from 320x200 mode 11h to
VESA 2.0 mode 101h (640x480x256). I used the demo code from VBETEST.C which I
found on someone's web page.
I modified the code, which is pretty straighforward, BUT....
If you remove the line that plots a single pixel in the upper left corner before doing
anything else to the buffer, it completely resets the computer. What's up with this?
Plotting a pixel at 0,0 makes VESA work?
Pete Rittwage
+------------------------------------------------------+
|Pete Rittwage | This sucks, but in a |
| | way we haven't seen |
|E-Mail: bushwick AT ix DOT netcom DOT com | stuff suck before, |
|WWW: www.io.com/~kgk/pete | so it's pretty cool! |
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