Mail Archives: djgpp/1996/05/08/10:26:21
>
> I've a couple of notes about v2 executable packer djp:
>
> I think original stub.asm error messages should be restored in djpstub.asm.
> I mean those messages are for users, not programmers. A programmer who packs
> his work with djp will be smart enough to look up the docs when a message
> like "2" or "3" pops up, but an average Joe-User will get really confused
> seeing a digit instead of his favourite game screen. Another 512 bytes would
> not hurt that bad compared to size gain due to compression. Would they?
>
> It would be also very nice (and really easy to implement) if djp accepted
> COFF images along with EXEs. But that's a minor problem. Error messages are
> really important, I think.
>
> Martynas
>
> "640 Kb ought to be enough for anybody!"
> Bill
>
Yes I thought that too. And there's actually a lot of space for it, if there
were a way of persuading djasm to assemble the code a bit lower in the 2kb
block: djstub includes interesting but non-essential ``ID'' information, which
could easily be removed. I calculated that approximately only 60 odd bytes extra
would be needed (using a few tricks, I admit). However I decided not to do this
once I realised djp seemed to cause other files to be overwritten, for no reason
that I could see.
Sengan
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