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Xref: | news-dnh.mv.net comp.os.msdos.djgpp:4356 rec.games.programmer:37438 |
From: | dnelson AT core DOT symnet DOT net (Dru Nelson) |
Newsgroups: | rec.games.programmer,comp.os.msdos.djgpp |
Subject: | Re: Anybody using DJGPP?? |
Date: | 14 Jan 1996 20:14:18 GMT |
Organization: | S y m N e t - North Florida Internet Access (info AT symnet DOT net) |
Lines: | 20 |
Message-ID: | <4dbo6q$co9@tempest.symnet.net> |
References: | <4dbnpf$co9 AT tempest DOT symnet DOT net> |
NNTP-Posting-Host: | core.symnet.net |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Basically, are you using DJGPP? What problems do you have (or had) with DJGPP? How good is the debugging environment? Where do people into DJGPP _and_ game programming hang out? I tried about 2 years ago and had problems working with the interupts. I have gotten the itch to use it again. GCC is just too comfortable. I saw that id used it, but I know they hosted under Nextstep. They put the backend on another gcc so it would produce the DJGPP object and executables. It must be easy to go from using go32 to DOS4GW. Dru dnelson AT symnet DOT net
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