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From: | Wayne |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Graphics in V2 |
Date: | Sun, 24 Dec 1995 22:54:33 GMT |
Organization: | Southeast Network Services, Inc. |
Lines: | 20 |
Message-ID: | <30ddda1c.1385043@news.aug.com> |
References: | <DJq0vw DOT 8K2 AT jade DOT mv DOT net> <4bfa5j$e1u AT supreme DOT pcug DOT org DOT au> |
NNTP-Posting-Host: | ts1-10.aug.com |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
On 22 Dec 1995 22:06:43 GMT, eyal AT ise DOT canberra DOT edu DOT au (Eyal Lebedinsky) wrote: >*Please* can someone answer the original question: how to access the full >(NOT linear) video memory as it was done in v1? > >In v1 you could access 0xb0000000 which was where your full video memory was. >When your card would not support linear memory, go32 will bank switch as >required (transparently, in response to page faults) so that it would >appear to the user as if the full video memory is there. > >Now with v2 the above address is not mapped, Where is it? At 0xA0000. The same place it is when you're using a REAL mode. You'll have to set up a conventional memory selector to access it. E-mail me if you'd like a little more info. Wayne
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