Mail Archives: djgpp/1995/08/20/04:34:11
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Path: | news-dnh.mv.net!mv!news.sprintlink.net!howland.reston.ans.net!tank.news.pipex.net!pipex!warwick!niss!bath.ac.uk!aber!ngh94
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From: | ngh94 AT aber DOT ac DOT uk (NIGEL HUGHES)
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Re: Game Development in V1 and V2
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Date: | 18 Aug 1995 11:21:30 GMT
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Organization: | Prifysgol Cymru Aberystwyth University of Wales
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Lines: | 38
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Distribution: | world
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References: | <DDBpz1 DOT 1Gn AT jade DOT mv DOT net>
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Nntp-Posting-Host: | manuel.aber.ac.uk
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To: | djgpp AT sun DOT soe DOT clarkson DOT edu
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Dj-Gateway: | from newsgroup comp.os.msdos.djgpp
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In article <DDBpz1 DOT 1Gn AT jade DOT mv DOT net>, Leroy Rakoski <lrakoski AT isbe DOT state DOT il DOT us> writes:
>
> I am looking for the following items or information about how to
> accomplish porting of real mode libraries to DJGPP V1 or V2
>
> 1) How can background page flipping be done in GRX 1.03m1+?
No idea, I wrote my own lib.
> 2) _Any_ sound library, preferably with source?
Yes! A wicked cool hip and happening library by Joel Hunter. This lib
is so sexy my cat fancied it. Apart from that it has saved us being about 2 weeks
late for a dead-line. Um you can get it from ftp.delorie.com in contrib directory.
> 3) Interrupt handling (aka like Borland/Watcom)?
Don't know.
> 4) General game/input handling (like joystick, mouse, keyboard) low level?
Well Shawn Hargreeves has an excellent lib which does keyboard stuff
and mouse and I have joystick routines put 'em together and what have
you got? If you want either lib I can supply them.
> Currently I have DJGPP 1.12m4 w/GRX 1.03m1 .. I would prefer anything for
> that rather than for 2.0 - since it is only in beta...
I have just switched over and apart from a couple of niggly-niggles I have
found V2 to "feel" much more solid and it also appears that the resultant
code runs a fair bit faster (I gained 25% in some places).
> oh, 5) Where can GRX 1.04 or GRX 2.0 be found - i have looked everywhere...
Um check out one of the simtel archives.
Nigel Hughes
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