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From: | Charles Sandmann <sandmann AT praline DOT no DOT NeoSoft DOT com> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: DPMI Graphics and DJGPP V2 |
Date: | Tue, 01 Aug 1995 19:04:06 CDT |
Organization: | NeoSoft Internet Services +1 713 968 5800 |
Lines: | 12 |
References: | <DCnA0B DOT 2I1 AT jade DOT mv DOT net> |
Reply-To: | sandmann AT clio DOT rice DOT edu |
Nntp-Posting-Host: | praline.no.neosoft.com |
To: | djgpp AT sun DOT soe DOT clarkson DOT edu |
Dj-Gateway: | from newsgroup comp.os.msdos.djgpp |
> was said to be easily portable to DJGPP version 2. There are two things that > I will need to know: is there an equivalent to _GO32_dpmi_simulate_int() and > the _go32_dpmi_registers? and how can I use farptr.h to directly write to > the VESA frame buffer window at 0xD0000000? the _go32_dpmi_* functions are still available in V2 The frame window at 0xd0000000 is *NOT* available under any DPMI, V1.x or V2.0 and cannot be made available. You can access the vidram at 0xa0000 or a linear extended memory buffer via many different methods. The farptr routines will always work, memory mapping and/or near pointers may work depending on the DPMI provider.
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