Mail Archives: djgpp/1994/02/18/00:10:45
Now that I know just enough to get me in trouble as far as
graphics is concerned, I am looking for hints at how to program a video
blaster under djgpp. I have some code to get a frame down (for MSC 6.0)
that works, but using it would totally negate the reason I went to
djgpp --no 640k barrier (and these frames average 400-800k for 24bit
captures).
The code involves lots of int86 calls, references the fact that
the board was built using the Chips and Technologies chipset (vga brd)
at a different port address. I would be interested in any help, in the
form of existing example code that works this trick completely or
piecemeal help.
If this has been done, speak up! I would like to combine this
with the LUG libraries I already use to capture jpg's from the DOS
prompt and enable all kinds of nifty tricks...
Any serious replies will be fine, and a summary may be in the
offing if the material is there. Remember, I am the consumate beginner,
so feel free to speak long and CLEARLY about any topic which will bear
on this project.
Scotto the Unwise
After all, a guy HAS to have a hobby or a life!
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