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Date: | Thu, 27 Jul 2000 13:37:59 -0400 |
Message-Id: | <200007271737.NAA08113@envy.delorie.com> |
From: | DJ Delorie <dj AT delorie DOT com> |
To: | cygwin-developers AT sources DOT redhat DOT com |
Subject: | build speedup patch |
Note to Mumit: includes patch to w32api/include/windows.h I've just checked in a change to winsup.h (and corresponding tweaks elsewhere) that cuts a third of the time off the cygwin1.dll build. Basically, we were including every single windows header in every file, although most weren't needed. I added some defines to winsup.h to exclude many of the windows headers, and tweaked the few files that actually needed more than the usual headers (7 of 63 required winuser.h, 2 required winnls.h, 1 required winsock.h). My build times (wall clock time) for new-cygwin1.dll went from six minutes to four. (ps: disabling "-g -O2" dropped it further to three minutes).
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