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Mail Archives: cygwin/2023/08/25/15:29:47

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Date: Sat, 26 Aug 2023 04:29:24 +0900
To: cygwin AT cygwin DOT com
Subject: Re: scp stalls on uploading in cygwin 3.5 current master.
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From: Takashi Yano via Cygwin <cygwin AT cygwin DOT com>
Reply-To: Takashi Yano <takashi DOT yano AT nifty DOT ne DOT jp>
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Hi Corinna,

On Fri, 25 Aug 2023 12:50:56 +0200
Corinna Vinschen wrote:
> On Aug 25 17:48, Takashi Yano via Cygwin wrote:
> > This did not help. I looked into this deeper and noticed that:
> > 1) _win32_select() sometimes returns 0.
> > 2) If _win32_select() returns 0, WaitForMultipleObjects(..., INFINITE)
> >    is called in thread_socket().
> > 3) WaitForMultipleObjects() sometimes does not return for FD_WRITE
> >    for unknown reason.
> > This causes the stall.
> 
> So the situation is that the network event handling returned FD_WRITE,
> because it always returns FD_WRITE as long as a non-blocking send()
> function didn't explicitely fail due to buffer overrun.
> 
> However, _win32_select will notice that the buffer is full, so it
> does not return 1, but 0.  I e., the socket is not ready for writing.
> 
> Now you're saying that it's possible that the following WFMO will
> never return?
> 
> That would mean that the FD_WRITE event won't be triggered again because
> it already *had* been triggered and the only way to re-enable it is to
> call one of the send() functions (see
> https://learn.microsoft.com/en-us/windows/win32/api/winsock2/nf-winsock2-wsaeventselect)
> 
> I don't have an answer to this problem yet.
> 
> Can we use send(sock, "", 0) to reenable FD_WRITE, perhaps?

Your idea seems to work. The following patch looks to solve the issue.
Is it supposed to be any side effect()?

diff --git a/winsup/cygwin/select.cc b/winsup/cygwin/select.cc
index 7b9473849..443f95e68 100644
--- a/winsup/cygwin/select.cc
+++ b/winsup/cygwin/select.cc
@@ -1824,8 +1824,16 @@ thread_socket (void *arg)
     {
       for (select_record *s = si->start; (s = s->next); )
 	if (s->startup == start_thread_socket)
-	  if (peek_socket (s, false))
-	    event = true;
+	  {
+	    if (peek_socket (s, false))
+	      event = true;
+	    else if (s->write_selected)
+	      {
+		/* Retrigger WSA socket event */
+		fhandler_socket_wsock *fh = (fhandler_socket_wsock *) s->fh;
+		fh->write ("", 0);
+	      }
+	  }
       if (!event)
 	for (int i = 0; i < si->num_w4; i += MAXIMUM_WAIT_OBJECTS)
 	  switch (WaitForMultipleObjects (MIN (si->num_w4 - i,


-- 
Takashi Yano <takashi DOT yano AT nifty DOT ne DOT jp>

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