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From: | "James Johnston" <JamesJ AT motionview3d DOT com> |
To: | "'Cygwin Mailing List'" <cygwin AT cygwin DOT com> |
References: | <lps2t7d4u704jkumepjd5232pe2fv89cab AT 4ax DOT com> <9bu2t71gj2c630p83tggejnejid7b368gt AT 4ax DOT com> <ubv2t7da4vidbsjtff5lhu7s9nun9l1g00 AT 4ax DOT com> |
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Subject: | RE: stderr output from .NET apps causes shell hangs when cygwin is not running in Windows console |
Date: | Fri, 8 Jun 2012 15:14:04 -0000 |
Message-ID: | <000601cd4589$5949fe70$0bddfb50$@motionview3d.com> |
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> And only now I've found the messages talking about similar issues after > fruitless Google searches. Same thing happens to me after I buy hardware. > > The problem appears fixed in the latest snapshot of cygwin1.dll. Indeed it was; the problem happened for at least two other people on the mailing list (including me) and a fix was implemented in the developer snapshot of cygwin1.dll and fixed it for us. Since you are using non-Cygwin programs, you should also be setting the pipe_byte option of the CYGWIN environment variable. Search the mailing list archive for why this is so, but to summarize - there are situations where the non-Cygwin programs may malfunction when processing their standard input streams if this option is not set. (Unfortunately, there is not yet any documentation about this recent issue.) -- Problem reports: http://cygwin.com/problems.html FAQ: http://cygwin.com/faq/ Documentation: http://cygwin.com/docs.html Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple
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