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| Date: | Sun, 31 May 2009 02:58:25 +0100 |
| From: | Dave Korn <dave DOT korn DOT cygwin AT googlemail DOT com> |
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| Subject: | Re: Building against Stripped DLLs |
| References: | <7f18338e0905301657t39109d4fgeb121271ace19e11 AT mail DOT gmail DOT com> <gvsiu9$tc3$1 AT ger DOT gmane DOT org> <gvsjaf$u1s$1 AT ger DOT gmane DOT org> |
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René Berber wrote:
> René Berber wrote:
>> Christina McQuirk wrote:
>>
>> [snip]
>>> Is there a way to turn these stripped files into .a files? Or, can I
>>> get the source code somewhere? The files I am having trouble with are
>>> -lglu32, -lglut32, -lopengl32, -lkernel32. I have the dlls in my
>>> system32 folder, but I do not have import library version.
>> Just install w32api (using Cygwin's setup.exe or setup-1.7.exe), it has
>> all you need (see:
>> http://cygwin.com/cgi-bin2/package-cat.cgi?file=w32api%2Fw32api-3.13-1)
>
> Opps! I just realized that glut32 disappeared btw. w32api-3.12-1 and
> w32api-3.13-1; perhaps you also need opengl-1.1.0-10 which has the dll
> and the static lib but not the symbols (.dll.a) lib, that's weird.
There seems to be some kind of problem at the moment with GL stuff
specifically; see the thread "dll links or pkgconfig/libtool information is
wrong", at http://cygwin.com/ml/cygwin/2009-05/threads.html#00688.
cheers,
DaveK
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