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Message-ID: | <4783C3D9.6020303@sbcglobal.net> |
Date: | Tue, 08 Jan 2008 18:41:29 +0000 |
From: | Greg Chicares <gchicares AT sbcglobal DOT net> |
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To: | cygwin AT cygwin DOT com |
Subject: | Re: Does clock() work? |
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On 2008-01-08 17:57Z, Norton Allen wrote: [snip code that times this inner loop:] > > for ( i = 0; i < 8; i++ ) { > sleep(1); > cur_time = clock(); > printf( "clock() = %ld\n", cur_time ); > > I would expect the clock() values to increase by approximately 1000 on > each iteration. (Yes, the sleep() seems to be working, as the lines come > out at about 1 Hz.) I get similar results with the same program. According to C99 7.23.2.1/2, "The clock function determines the processor time used." so I'd guess that sleep() is consuming only wall-clock time. Here's your program with an inner loop that consumes cycles: /tmp[0]$cat clock_test.c #include <time.h> #include <unistd.h> #include <stdio.h> #include <limits.h> int main( int argc, char **argv ) { clock_t cur_time, cps = CLOCKS_PER_SEC; int i, j; volatile unsigned int v; printf( "CLOCKS_PER_SEC = %ld\n", cps ); for ( i = 0; i < 8; i++ ) { for ( j = 0; j < INT_MAX / 10; j++ ) { v++; } cur_time = clock(); printf( "clock() = %ld\n", cur_time ); } return 0; } /tmp[0]$gcc -o clock_test.exe clock_test.c /tmp[0]$./clock_test CLOCKS_PER_SEC = 1000 clock() = 437 clock() = 859 clock() = 1265 clock() = 1687 clock() = 2093 clock() = 2515 clock() = 2937 clock() = 3343 -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Problem reports: http://cygwin.com/problems.html Documentation: http://cygwin.com/docs.html FAQ: http://cygwin.com/faq/
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