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Message-ID: | <471E9B41.6030205@computer.org> |
Date: | Tue, 23 Oct 2007 18:09:21 -0700 |
From: | Tim Prince <tprince AT computer DOT org> |
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To: | cygwin AT cygwin DOT com |
Subject: | Re: milliseconds on Windows |
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Robert D. Holtz - Lists wrote: >> Hello Brian, > > http://cygwin.com/acronyms/#PPIOSPE > > I've redirected this message and set the Reply-To appropriately. > >> I'm a student at Bonn university and I'm researching robotics. I'm trying >> to write a robot controller for Windows XP (wasn't my choice!) and >> measuring elapsed time down to milliseconds precision is crucial. Do you >> happen to remember this discussion on the cygwin mailing list? >> >> So if you know how to measure 1ms (less would be even better) on Win XP, >> can you please tell me how to do that? > > If you're feeling frisky it's also possible to write a low level routine > that hooks the hardware clock and uses it for retrieving the time. > > This clock does go down to microsecond granularity. > As gcc hasn't implemented the Microsoft style __rdtsc() intrinsic, we use routinely the usual gcc 32-bit-only stuff: unsigned long long int rdtsc( ) { long long a; asm volatile("rdtsc":"=A" (a)); return a; } which gives you a number of CPU clock ticks (on current platforms, typically derived from the buss clock and nominal CPU clock speed ratio). -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Problem reports: http://cygwin.com/problems.html Documentation: http://cygwin.com/docs.html FAQ: http://cygwin.com/faq/
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