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Mail Archives: cygwin/2005/09/24/15:55:34

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From: =?ISO-8859-1?Q?Ren=E9_Berber?= <rberber AT prodigy DOT net DOT mx>
Subject: Re: Unable to execute binary file...
Date: Sat, 24 Sep 2005 14:52:42 -0500
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c0ldfyr3 wrote:

> I am not trying to run it, I am trying to compile the .so for a plugin I
> am writing for the game.

Are you cross-compiling?  When you say .so that is also for Linux/Unix.

> To do that, I need the .so's and .lib's from the srcds package.
> To get that, I either need to run the 4 hundred something mb full file.
> Or the hldsupdatetool to download the package.

Again, the .bin extension is not used in Cygwin, it is probably just an ima=
ge
(that's the bin(ary) extension for).  Try the command "file hldsupdatetool.=
bin"
to see if the file's format is recognized.

> I have a compiler made specifically for the cygwin environment that
> emulates the c++ compiler needed by valve.

And Valve distributes this compiler?  Whithout a complete SDK?

> It compiles 3 of my cpp files but stops on one contained in the hl2sdk
> folder and I have come to the conclusion that when I read "The srcds
> package is required to compile" that I needed the srcds package.
>=20
> Does this make it a lil less obscure as to what im trying to do =3D) ?

Not really.  I don't know the development environment Valve or somebody else
made; and I don't know how the dedicated server for Windows is constructed,
perhaps they are emulating Linux in some way and even using/loading dynamic
libraries made for Linux.  It is possible, but I don't know.

I think it would be better to ask your question on the Valve developers for=
um,
don't you think?   We can only guess at what you are doing and probably don=
't
solve anything.

Regards.
--=20
Ren=E9 Berber


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