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Mail Archives: cygwin/2003/11/23/16:41:12

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To: cygwin AT cygwin DOT com
From: unknown_kev_cat AT hotmail DOT com
Subject: Re: Any current plans for an SDL package?
Date: Sun, 23 Nov 2003 16:40:45 -0500
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References: <bpmdt1$k4v$1 AT sea DOT gmane DOT org> <20031122024809 DOT GA28328 AT redhat DOT com>
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Christopher Faylor wrote:
> On Fri, Nov 21, 2003 at 08:24:50PM -0500, unknown_kev_cat AT hotmail DOT com wrote:
> 
>>I am wondering if anybody currently plans to create an SDL mingw32 
>>binary package for cygwin. As it is currently hard to compile SDL, 
>>having this package, (and SDL-image and SLD-mixer, 2 other libs that are 
>>usually used with sdl, that may even be harder to compile) would be of 
>>help to many ppl. If nobody plans on creating such a package i may be 
>>able to, however i warn you now: i do not intend on become a cygwin 
>>package maintaner.
> 
> 
> The mingw web page is at: http://www.mingw.org/ .  If you are interested
> in a mingw package, that is the place to look.

I belive I was misunderstood. I was asking about/offering to build a 
Cygwin SDL Binary package. I only mentioned mingw32 as that appears to 
be the way SDL is normally built under cygwin. AFAIK Mingw32 library 
binaries can be linked with cygwin binaries with little trouble so 
making the package be a mingw32 binary would be ideal. SDL is fairly 
hard to setup under Cygwin, especially as some libraries that cygwin 
comes with are needed by SDL, yet the headers are not availble for 
install via the setup program, you have to copy them over from the 
library sources by hand.

So to sum it up: A SDL Libray Binary package, probably compiled using 
mingw32, (actaully using cygwin's gcc with '-mno-cygwin'), intended for 
  use under cygwin when compiling open source games.

I could also try to compile a Cygwin binary version of the library, but 
that would be at least slightly harder.


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