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Mail Archives: cygwin/2003/07/09/10:00:15

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Message-ID: <971614c88e911d0893713df1f6ae8e663f0c1e29@Orthosoft.ca>
Date: Wed, 09 Jul 2003 09:59:08 -0400
From: Vladimir Baltchev <vbaltch AT orthosoft DOT ca>
MIME-Version: 1.0
To: cygwin AT cygwin DOT com
Subject: Re: Performance problem
References: <3F0B3205 DOT 1060406 AT orthosoft DOT ca>
In-Reply-To: <3F0B3205.1060406@orthosoft.ca>

In fact you have 3 gl.h in cygwin but only one library - libGL, and it's 
the X11 one...

Vladimir Baltchev <vbaltch at orthosoft dot ca> wrote:

    The combination OpenGL X11 works fine on Unix. 


That's because it is hardware accelerated on Unix.

    We are trying to use cygwin to port our applications on Windows. The
    cygwin's OpenGL gives us the dependency on the X11 cygwin simulation
    on Windows which is slow, I gess... 


They are 2 OpenGL implementation for Cygwin:

A slow one for X11: everything is rendered in software.

A fast one for native Windows apps. The OpenGL package enables you to 
use it. It uses hardware acceleration if available.


André Bleau, Cygwin's OpenGL package maintainer.


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