Mail Archives: cygwin/2002/12/24/08:10:26
No one is questioning that you can change the properties of a standard
Win32 console window.
What you _cannot_ do, however, is simply drag the window edge and
resize it that way, without resorting to property sheets.
But again, it is a matter of personal preference. If you enjoy using
property sheets and having all (actually rather limited) options
available to you within a single visual context, then stick to the
Win32 console.
If, however, you feel like learning a few cross-platform skills (rxvt
feels the same on Cygwin and just about any Unix platform) and need to
have more precise control over your screen real estate (at the expense
of learning a few command-line options), then I suggest you try out
rxvt. Please. Without sticking to "but I can already do this and that"
replies.
After all, we can debate this till the reindeer pass overhead, but
nothing we can say actually replaces _using_ the darn thing and
figuring out the differences for yourself.
As to the actual Cygwin-ness of the debate, I believe that the only
relevant issue concerning rxvt is its inclusion (or not) in the default
install (with a few startup files, and maybe including a couple of
bitmapped fonts with it).
The rest (again) is down to personal choice.
Merry Xmas,
R.
On Tuesday, Dec 24, 2002, at 12:24 Europe/Lisbon, Chris Game wrote:
> In a recent post, Rui Carmo wrote:
>
>> On Monday, Dec 23, 2002, at 11:58 Europe/Lisbon, Chris Game wrote:
>>> That's interesting, but what's the advantage of rxvt over opening
>>> cygwin/bash in a Windows command window, where all the formatting
>>> options (except initial placement I grant you) are available from the
>>> prompt window properties?
>>
>> The main of rxvt advantage for someone who uses Unix terminals
>> extensively is a fully dynamic, resizable terminal window - something
>> the built-in W2K/XP prompt cannot provide. And I mean "resizable" as
>> in height _and_ width.
>
> Height and Width are adjustable from the properties of the command
> prompt window.
>
> --
> ===========================================
>
> Chris Game <chrisgame@!yahoo!dotcodotuk>
> ===========================================
>
>
>
>
>
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