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| Message-ID: | <79218202D4B9D4118A290002A508E13B79C39B@PNZEXCHANGE> |
| From: | Ross Smith <rosss AT pharos DOT co DOT nz> |
| To: | "'Emil Briggs'" <emil AT baymountain DOT com>, Ross Smith <rosss AT pharos DOT co DOT nz> |
| Cc: | cygwin AT cygwin DOT com |
| Subject: | RE: limit for # of items created with "new" ? |
| Date: | Wed, 25 Sep 2002 16:36:33 +1200 |
| MIME-Version: | 1.0 |
> From: Emil Briggs [mailto:emil AT baymountain DOT com]
>
> On Tuesday 24 September 2002 10:28 pm, Ross Smith wrote:
> > From: Hans Horn [mailto:hannes AT 2horns DOT com]
> >
> > > // an element of a linked list
> > > typedef struct node {
> > > node (int _v, node* _n) : v(_v), next(_n) {}
> > > int v;
> > > node* next;
> > > };
> >
> > I'm surprised that compiled; the typedef shouldn't be there.
> >
> > > int main (int argc, char** argv) {
> > > // allocate descriptions of points
> > > char** points = new char*[NUM_POINTS]; assert(points);
> >
> > The assert is superfluous; new is guaranteed never to return null.
> >
>
> Except when you are out of memory.
No. It throws a std::bad_alloc exception.
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