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Date: | Wed, 12 Jun 2002 21:17:41 -0700 |
From: | Tron Thomas <tron DOT thomas AT verizon DOT net> |
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To: | cygwin <cygwin AT cygwin DOT com> |
Subject: | OpenGL render incorrectly |
Someone responded to my question saying that it might be driver issue. I doubt this is the case since I am able to compile with a different compiler and run the program just fine on Windows. Last night I was also able to get the program to build the Borland C++ command line compiler and it runs fine there too. I have posted some screen shots, so people can see how the cygwin version looks compared to a version that looks right. The two pictures are different because the program generate random geometry each time it runs. The cygwin screen shot can be downloaded from: http://homepage.mac.com/tron_thomas/.cv/tron_thomas/Public/CygwinScreenShot.JPG-link.JPG A screen shot built with the Borland compiler can be downloaded from: http://homepage.mac.com/tron_thomas/.cv/tron_thomas/Public/BorlandScreenShot.JPG-link.JPG -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Bug reporting: http://cygwin.com/bugs.html Documentation: http://cygwin.com/docs.html FAQ: http://cygwin.com/faq/
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