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| Date: | Wed, 12 Jun 2002 12:41:07 +1000 |
| From: | Michael Still <mikal AT stillhq DOT com> |
| X-Sender: | <mikal AT localhost DOT localdomain> |
| To: | Tron Thomas <tron DOT thomas AT verizon DOT net> |
| cc: | <cygwin AT cygwin DOT com> |
| Subject: | Re: OpenGL renders incorrectly |
| In-Reply-To: | <3D06A76C.2050503@verizon.net> |
| Message-ID: | <Pine.LNX.4.30.0206121239540.1069-100000@localhost.localdomain> |
| MIME-Version: | 1.0 |
On Tue, 11 Jun 2002, Tron Thomas wrote: > This problem does not happen on any of the other versions of the program > I've been able to compile and run, so I am reasonably confident the > problem is not in my source code. You might find this is a video card / video card driver problem... I have experienced fairly significant differences in the appearance of OpenGL output on my linux laptop compared with a Windows box... These often seem to involve different interpretations of what effects lighting should have. Cheers, Mikal -- Michael Still (mikal AT stillhq DOT com) UMT+10hrs -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Bug reporting: http://cygwin.com/bugs.html Documentation: http://cygwin.com/docs.html FAQ: http://cygwin.com/faq/
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