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| content-class: | urn:content-classes:message |
| Subject: | RE: Strange behavior |
| Date: | Mon, 4 Mar 2002 16:26:23 +1100 |
| MIME-Version: | 1.0 |
| Message-ID: | <FC169E059D1A0442A04C40F86D9BA76008AB01@itdomain003.itdomain.net.au> |
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| Thread-Topic: | Strange behavior |
| Thread-Index: | AcHDOpnaMrDEMR1oRjyR6Ik1DXHEmgAAj/PA |
| From: | "Robert Collins" <robert DOT collins AT itdomain DOT com DOT au> |
| To: | "Chuck Allison" <cda AT freshsources DOT com>, |
| "Richard R. Malloy" <rrmalloy AT attbi DOT com>, | |
| "Randall R Schulz" <rrschulz AT cris DOT com> | |
| Cc: | "Ross Smith" <rosss AT pharos DOT co DOT nz>, <cygwin AT cygwin DOT com> |
| X-MIME-Autoconverted: | from quoted-printable to 8bit by delorie.com id g245RCd17420 |
Floating point comparisons should _always_ be done via a confidence
interval, not bitwise equality. As for determinism, I don't know what
the logic circuits look like, so can't and won't comment :}.
Rob
> -----Original Message-----
> From: Chuck Allison [mailto:cda AT freshsources DOT com]
> Sent: Monday, March 04, 2002 4:08 PM
> To: Richard R. Malloy; Randall R Schulz
> Cc: Ross Smith; cygwin AT cygwin DOT com
> Subject: Re: Strange behavior
>
>
> That's the point. They're always redued, so in both cases,
> the expression 2.0/3.0 is evaluated. How can that be
> non-deterministic?
>
> ----- Original Message -----
> From: "Richard R. Malloy" <rrmalloy AT attbi DOT com>
> To: "Randall R Schulz" <rrschulz AT cris DOT com>
> Cc: "Ross Smith" <rosss AT pharos DOT co DOT nz>; "'Chuck Allison'"
> <cda AT freshsources DOT com>; <cygwin AT cygwin DOT com>
> Sent: Sunday, March 03, 2002 9:47 PM
> Subject: Re: Strange behavior
>
>
> > OK. I'm no IA32 expert can someone explain the following
> results. (Do
> > the floating point registers use guard bits, randomly initialized
> > perhaps?)
> >
> > bool operator==(const Rational& r1, const Rational& r2)
> > {
> > double a=r1.toDouble(), b=r2.toDouble();
> > cout << ?== a " << a << " " << ?== b " << b << endl;
> > return a == b;
> > // return r1.toDouble() == r2.toDouble();
> > /* return ( r1.numerator == r2.numerator && r1.denominator ==
> > r2.denominator ); */ }
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