Mail Archives: cygwin/2000/10/16/15:38:22
On Mon, 16 Oct 2000, Danny Smith wrote:
> GREP (or findstr) and ye shall find.
> Look in wingdi.h: HGDIOBJ WINAPI GetStockObject(int)
> and then look in libgdi32.a
OK. But how can I compile the following program???
Thanks,
Neil
#include <windows.h>
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM
lParam);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT("Skeleton");
WNDCLASS wndclass;
HWND hwnd;
MSG msg;
wndclass.style = CS_HREDRAW | CS_VREDRAW;
wndclass.lpfnWndProc = WndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = hInstance;
wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = szAppName;
if (! RegisterClass(&wndclass)) {
MessageBox(NULL, TEXT("Failed to register class."),
TEXT("Skeleton Window"), MB_ICONERROR);
return 0;
}
hwnd = CreateWindow(szAppName,
TEXT("Skeleton Window"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
hInstance,
NULL);
ShowWindow(hwnd, iCmdShow);
UpdateWindow(hwnd);
while (GetMessage(&msg, NULL, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM
lParam)
{
HDC hdc;
PAINTSTRUCT ps;
RECT rect;
switch (message) {
case WM_CREATE:
return 0;
case WM_PAINT:
hdc = BeginPaint(hwnd, &ps);
GetClientRect(hwnd, &rect);
DrawText(hdc, TEXT("Hello!"), -1, &rect,
DT_SINGLELINE | DT_CENTER | DT_VCENTER);
EndPaint(hwnd, &ps);
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hwnd, message, wParam, lParam);
}
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