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Date: | Fri, 14 Jul 2000 17:30:19 -0400 |
Message-Id: | <200007142130.RAA16427@envy.delorie.com> |
From: | DJ Delorie <dj AT delorie DOT com> |
To: | nhv AT cape DOT com |
CC: | cygwin AT sourceware DOT cygnus DOT com |
In-reply-to: | <000901bfedd4$fc7c08a0$d236ba8c@nhv> |
Subject: | Re: glGetString ? |
References: | <000901bfedd4$fc7c08a0$d236ba8c AT nhv> |
> 00000000 T _glGetString AT 4 The "@4" implies that it's a WINAPI function, which means it's *critical* that you include the right headers. Find the prototype for glGetString and make sure (1) it's WINAPI (or some equivalent), and (2) that it's included by your program. -- Want to unsubscribe from this list? Send a message to cygwin-unsubscribe AT sourceware DOT cygnus DOT com
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