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| Sender: | cygwin-owner AT sourceware DOT cygnus DOT com |
| Delivered-To: | mailing list cygwin AT sourceware DOT cygnus DOT com |
| Date: | Wed, 25 Aug 1999 18:24:28 +0100 (BST) |
| Message-Id: | <199908251724.SAA23388@ceratops> |
| From: | Jon Cook <cookj AT cs DOT man DOT ac DOT uk> |
| To: | ssiddiqi AT ipass DOT net |
| CC: | cygwin AT sourceware DOT cygnus DOT com |
| In-reply-to: | <NDBBLHPPKKBKPBLLMFJBKEEKCCAA.ssiddiqi@ipass.net> |
| Subject: | Re: OpenGL 1.1 |
>> "Suhaib" == Suhaib Siddiqi <ssiddiqi AT ipass DOT net> writes:
Suhaib> No one can help you if you do not post the undefined symbols.
Thanks for your response. The problem I am having is not with any one
specific function per se, rather all 1.1 spec functions. For example:
#include <windows.h>
#include <GL/gl.h>
int main()
{
glEnd();
glBindTexture(GL_TEXTURE_2D, 1);
}
compiled with "gcc xxx.c -lopengl32" fails to link with "undefined
reference to glBindTexture AT 8". If I remove the glBindTexture call it
links OK. The same problem occurs if I use any other 1.1 spec
function, such as glArrayElement. Obviously, I dont expect this code
to make a sensible executable, but it shows the linking problem.
Cheers,
Jon
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