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Mail Archives: cygwin/1999/03/15/06:06:00

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From: "Ian Farquharson" <ifarquha AT ihug DOT co DOT nz>
To: <cygwin AT sourceware DOT cygnus DOT com>
Subject: This C++ code fails
Date: Tue, 16 Mar 1999 00:07:20 +1300
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This small test program demonstrates a problem I am having with virtual base
classes and a pointer to member.

When I try to call a function in a class that has virtual base classes
through a pointer to member the program crashes.

I have compiled and run this same test successfully under Borland C++ 5.02

I am using cygwin B20.1 with EGCS 1.1.1 installed. You can compile the test
using the command "gcc Try.cpp -o Try.exe". When the program is run I get
the following output:

bash-2.02$ gcc try.cpp -o try.exe
bash-2.02$ ./try
Calling Test1::Click directly.
void Test1::Click(void)
Calling Test1::Click through pointer to member.
void Test1::Click(void)
Calling Test2::Click directly.
void Test2::Click(void)
Calling Test2::Click through pointer to member.
[main] D:\race\test\try.exe 1016 (0) handle_exceptions: Exception:
STATUS_ACCESS
_VIOLATION
[main] try 1016 (0) handle_exceptions: Dumping stack trace to try.exe.core

The Test2 class is using virtual base classes, unlike the Test1 class. This
difference causes an exception to be thrown when the pointer to member is
used.

Any help would be much appreciated.

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/************************************************************************=
****\
*                                                                        =
    *
* Test program that demonstrates bug with virtual base classes and =
pointer   *
* to member                                                              =
    *
*                                                                        =
    *
* Author: Ian Farquharson (ifarquha AT ihug DOT co DOT nz)                          =
    *
*                                                                        =
    *
\************************************************************************=
****/

#include <stdlib.h>
#include <stdio.h>

// Class declarations =
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D

class Base1
{
public:
  virtual ~Base1(void);
};

class Base2
{
public:
  virtual ~Base2(void);
  virtual void Click(void);
};

class Test1: public Base1, public Base2                 // NB: =
non-virtual
{
public:
  virtual ~Test1(void);
  virtual void Click(void);
};

class Test2: virtual public Base1, virtual public Base2 // NB: virtual
{
public:
  virtual ~Test2(void);
  virtual void Click(void);
};

// Class implementation =
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D

Base1::~Base1(void)
{
}

Base2::~Base2(void)
{
}

void Base2::Click(void)
{
  printf("void Base2::Click(void)\n");
}

Test1::~Test1(void)
{
}

void Test1::Click(void)
{
  printf("void Test1::Click(void)\n");
}

Test2::~Test2(void)
{
}

void Test2::Click(void)
{
  printf("void Test2::Click(void)\n");
}

// RunTest1 demonstrates a class using multiple inheritence =
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D

typedef void (Test1::*Test1Proc)(void);

void RunTest1(void)
{
  Test1 test;

  printf("Calling Test1::Click directly.\n");
  test.Click();

  printf("Calling Test1::Click through pointer to member.\n");
  Test1Proc proc =3D &Test1::Click;
  (test.*proc)();
}

// RunTest2 demonstrates a class using multiple virtual inheritence =
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D

typedef void (Test2::*Test2Proc)(void);

void RunTest2(void)
{
  Test2 test;

  printf("Calling Test2::Click directly.\n");
  test.Click();

  printf("Calling Test2::Click through pointer to member.\n");
  Test2Proc proc =3D &Test2::Click;
  (test.*proc)();
}

// main =
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D

int main(int, char* [])
{
  RunTest1();
  RunTest2();
  return 0;
}



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